EDUCATIONAL CONTEXT
higher secondary, vocational education
LEARNING RESOURCE TYPE
visualisation, simulation, inquiry
SUBJECT AREA
Information & Communication Technologies (ICT) > Computer programming > Algorithm
EDUCATIONAL CONTEXT
vocational education
LEARNING RESOURCE TYPE
simulation, inquiry
SUBJECT AREA
Electrical Engineering > Electric Circuit Analysis > Direct current
EDUCATIONAL CONTEXT
higher secondary
LEARNING RESOURCE TYPE
visualisation, experiment
SUBJECT AREA
Physics > Atoms and nuclei > Rutherford's experiment
EDUCATIONAL CONTEXT
higher secondary, vocational education
LEARNING RESOURCE TYPE
simulation, inquiry
SUBJECT AREA
Information & Communication Technologies (ICT) > Computer programming > Algorithm
EDUCATIONAL CONTEXT
vocational education
LEARNING RESOURCE TYPE
data, visualisation
SUBJECT AREA
Electrical Engineering > Electric Circuit Analysis > Electric power and energy
EDUCATIONAL CONTEXT
higher secondary, vocational education
LEARNING RESOURCE TYPE
visualisation, simulation, inquiry
SUBJECT AREA
Information & Communication Technologies (ICT) > Computer programming > Algorithm
EDUCATIONAL CONTEXT
vocational education
LEARNING RESOURCE TYPE
visualisation, inquiry
SUBJECT AREA
Electrical Engineering > Electric Circuit Analysis > Alternating current
EDUCATIONAL CONTEXT
lower secondary
LEARNING RESOURCE TYPE
simulation, micro-experiment
SUBJECT AREA
Physics > Forces and motions > Mass
EDUCATIONAL CONTEXT
primary, lower secondary, higher secondary, vocational education
LEARNING RESOURCE TYPE
inquiry
SUBJECT AREA
Information & Communication Technologies (ICT) > Computer programming > Programming structures
EDUCATIONAL CONTEXT
primary
LEARNING RESOURCE TYPE
exploration, drill and practice
SUBJECT AREA
Physical Education > Knowledge > History of sports
Physical Education > Social Skills and moral values > Fair play
History > Ancient times (1100 B.C. - 4th century A.D.) > Sports